The V-Ray rendering system has many advanced features; here only some of them are listed.Core architecture
* Multi-platform object-oriented API
* Fully multithreaded core
* Unified sampling system based on Schlick sampling
* Distributed rendering
* Efficient shading system specifically optimized for ray-tracing
* Modular architecture – many components of the system can be replaced with custom ones
Geometry
* Efficient geometry handling
* True instance rendering
* On-demand dynamic geometry creation
* On-demand geometry loading from disk files
* Displacement mapping
* Catmull-Clark and Loop subdivision surfaces
* Extensible with custom geometric primitives through the V-Ray SDK
Image sampling
* Three different image sampling methods
* Full-scene antialiasing
* Progressive path tracing
* Support for additional render elements (diffuse, reflection, GI etc)
* Advanced color (tone) mapping controls
* Extensible with custom image samplers through the V-Ray SDK For 3DSMax v2009 (32bit)
Download Link: Vray
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